updated - September 29, 2020 Tuesday EDT
More details emerge about Polyphony Digital's "Gran Turismo Sport" racing game for the PS4 as how its place in the franchise is clarified.
In the latest episode of PlayStation Blogcast, SCE Worldwide Studios boss Shuhei Yoshida briefly talked about "GT Sport."
The exec said (via DualShockers) that the game is a "totally different take on 'Gran Turismo,'" further emphasizing that it's not "Gran Turismo 7" as many fans think it is.
After announcing the game at last month's Paris Games Week, SCEE president and CEO Jim Ryan was quite clear about the game.
"We're not announcing 'Gran Turismo 7' at this stage," he told Eurogamer.
Ryan said "GT Sport" isn't a Prologue either.
"The old days, when the games were offline, the experience was defined by what's on the disc. You had a distinction between a Prologue and a full GT, it was very stark," he explained. "When the games becomes more of an online connected experience, that distinction blurs. This will be much more than a Prologue-type experience."
Attack of the Fanboy thinks "Gran Turismo Sport" could be a sub-series of the franchise, much like "Forza" has its "Horizon" series.
In any case, details have emerged about the upcoming PS4 racing game courtesy of the folks from GTPlanet.
Reportedly, "GT Sport" will have three dinstinct game modes: "Campaign," "Arcade Mode" and "Sports Mode."
In addition to FIA-sanctioned events, Polyphony and Sony are also said to be making a push for the game to become an esports platform. "GT Sport" may also host Nissan's GT Academy 2016, according to the website.
Although the game is expected to come with improved graphics and physics, GTPlanet said Polyphony's sound engineer Mike Caviezel "has been hard at work to change the way the sounds are generated."
Also confirmed for "Gran Turismo Sport" is PlayStation VR support and a PS4 public beta in spring 2016.
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