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'Fallout 4' Release Date Expected To Be Unveiled At Bethesda's E3 2015! Guillermo del Toro Gearing Up For The Teaser Trailer?

May 26, 2015 11:50 PM EDT | By Sherylyn Toda

While there has been no official announcement yet, the highly anticipated "Fallout 4" release date may finally be unveiled during Bethesda's first ever E3 2015 conference, Den of Geek reported.

"We're hosting our first-ever E3 Showcase in Hollywood, CA on June 14th and we've saved some seats just for you, our fans," Bethesda's blog stated. "Feel like a celebrity by attending our most exciting event yet, live and in-person! Keep an eye out - in the coming months we'll be sharing details on how you can register to attend."

Adding, "Can't make it out to LA to join us? Don't worry, we have you covered. On Twitch.TV/Bethesda, you'll be able to tune in on 6/14 and watch every moment live!"

In addition, VG 247 reported that the gaming giant has already sent out invites for the big event, hinting details about the games like "Wolfenstein's" BJ Blazcowicz, "Doom's" Cyberdemon, "The Evil Within's" Sebastian, "Elder Scrolls Online" and "Dishonored's Tollboy."

And while "Fallout 4" release date was not mentioned in the invites, IBTimes reported that there is still one card with a question mark on it, claiming that it could be the highly anticipated game. 

"The front row question mark is a hint at fallout 4," a fan claimed. "It's a case of conspicuous by absence. There will certainly be a storm of hatred if they don't reveal it methinks..."

Meanwhile, Guillermo del Toro's CG Mirada Studio is reportedly working on "Fallout 4's" teaser trailer, which will be revealed at E3 2015.

According to Destructoid, one of the contracted 3D artist by Mirada studios revealed the company's involvement with "Fallout 4."

However, the publication soon updated its report claiming that Guillermo del Toro's CG studio has asked them to pull out the news because it has violated the non-disclosure agreement.

"We received an email from Mirada Studios demanding we pull this story. A representative cited inaccuracies, but also confirmed the story was breaking a non-disclosure agreement. As nobody at Destructoid signed an NDA, we're assuming that confirms somebody else broke NDA. I wonder who might be in trouble."

Without revealing the release date, franchise designer, Josh Sawyer, claimed that Bethesda is already working on the game's improvements.

"A lot of stuff I did in New Vegas was to try and make choices feel more impactful and meaningful and to challenge the player," he said. "Some people want to go through the wasteland like a tourist, which is fine - they don't really want it to be super-difficult. They want it to be interesting and engaging, and they want to see a lot of neat stuff and go through a cool story. And that's cool."

"Personally I like things to be a little more challenging," he added, "And there's a segment of players that also want [that]. I don't have any doubt in this."

Concluding, "I hope Bethesda continues to make everything very mod friendly. How they've worked with the community is... the mod community for Bethesda's games is amazing. I hope they continue to support them because it's really cool."

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